Page 1 of 2

Real teams definitions

Posted: Wed May 11, 2011 10:51 pm
by pietro
This is Option 1:
Big five leagues playable, rest of the original European teams as a nice, convincing background for your enjoyment.
240 teams in total (still couple more teams to be done - 90% ready)
how it looks like

Re: Real teams definitions

Posted: Wed May 11, 2011 11:03 pm
by pietro
This is Option 2:
All European leagues available for play.
Game still throws a lot of generic, "bad joke" teams into the game. Big pool of not licensed teams picked by AI.
Still, strongest European teams have original squads.
About 200 teams in total.
How it looks

Re: Real teams definitions

Posted: Thu May 12, 2011 4:03 am
by alyn2010
pietro wrote:This is Option 2:
All European leagues available for play.
Game still throws a lot of generic, "bad joke" teams into the game. Big pool of not licensed teams picked by AI.
Still, strongest European teams have original squads.
About 200 teams in total.
How it looks
You can`t make this version with 240 teams from first version ? And you can`t put to this version just REAL team NAMES ?
There are many logos missed, for example logo for romanian team Craiova ...
I Prefer Option 2, but with all real teams (240) from first version, with all logos, and with real team names.

Re: Real teams definitions

Posted: Thu May 12, 2011 4:07 am
by alyn2010
If i try to start with Craiova in Option 2, i have got a crash. The error is causing by Dinamo Bucuresti team.

* (Bygfoot.exe:1568): CRITICAL **: xml_team_read: error parsing file C:\Documents and Settings\Admin\Desktop\bygfoot-2.3.2-win-GTK\support_files\definitions\teams\team_romania_dinamob.xml

Re: Real teams definitions

Posted: Thu May 12, 2011 8:34 am
by pietro
Give me some time, test the first option now, I forgot dinamob.xml is still bugged in second version. Copy the folder "teams" from first option and it will work Also, you can add teams from 1st to 2nd by editing league files

Re: Real teams definitions

Posted: Sun May 15, 2011 6:04 pm
by alyn2010
pietro, you have made any new progress ?

Re: Real teams definitions

Posted: Sun May 15, 2011 7:11 pm
by pietro
Option 1 almost complete. Today, later on, it will be ready (except some logos).

Re: Real teams definitions

Posted: Sun May 15, 2011 9:20 pm
by pietro
Alyn can u check if it works? It's complete but on my system sends a message in terminal "memory violation"

Re: Real teams definitions

Posted: Mon May 16, 2011 11:00 am
by alyn2010
pietro wrote:Alyn can u check if it works? It's complete but on my system sends a message in terminal "memory violation"
if i try to start with a team from romania, i have a crash = this is normal on option 1
but if i try to start with a team from england, i also have a crash = this shouldn't happen
the crash is caused by : ** (Bygfoot.exe:2656): WARNING **: file_find_support_file: file 'player_names_bosnia_herzegovina.xml' not found.


please make option 2 with all teams from option 1

Re: Real teams definitions

Posted: Mon May 16, 2011 10:38 pm
by pietro
Can u check 1st option after putting Bosnian names into your "names" folder? I've got some memory violation error and cannot continue with the work :(
Bosnian names are attached below

Re: Real teams definitions

Posted: Tue May 17, 2011 11:29 am
by alyn2010
no, it doesn`t work.. the option 1 is very bugged.
try to make option 2 with all real teams from option 1 and with real team names for all teams. this would be great .

Re: Real teams definitions

Posted: Tue May 17, 2011 11:55 am
by gunnar
Pietro, I too have a segmentation fault when using option 1. I'll try to check what is causing this.

EDIT: The segmentation fault happens at a point when the application tries to quit. It will be fixed in the next version.

This is the error message it tried to print: ** (bygfoot:14271): WARNING **: cup_load_choose_team_generate: not enough teams (5) in chooseteam switzerland1 in cup UEFA Cup (9 are specified)

Re: Real teams definitions

Posted: Tue May 17, 2011 5:09 pm
by pietro
Thanks gunnar. Things are getting stranger, here's something You may be interested in, message after a crash:

** (bygfoot:18627): WARNING **: game_get_player: All players injured or banned, apparently.


UEFA Cup Omonia Nicosia player list:
prob -nan 0 Antonis Georgallides health 0 cskill 73,26
prob -nan 1 Christos Karipidis health 0 cskill 69,30
prob -nan 2 Yuval Spungin health 0 cskill 63,36
prob -nan 3 Elias Charalambous health 0 cskill 69,30
prob -nan 4 Iago Bouzón health 0 cskill 71,28
prob -nan 5 Leandro de Almeida health 0 cskill 63,36
prob -nan 6 Andreas Avraam health 0 cskill 63,36
prob -nan 7 Efstathios Aloneftis health 0 cskill 67,32
prob -nan 8 Constantinos Makrides health 0 cskill 69,30
prob -nan 9 Michalis Konstantinou health 0 cskill 63,36
10 Lomana LuaLua health 0 cskill 74,25
11 Giorgos Loizou health 0 cskill 50,49
12 Rasheed Alabi health 0 cskill 55,44
13 Bruno Aguiar health 0 cskill 63,36
14 Georgios Efrem health 0 cskill 63,36
15 José Rueda health 0 cskill 57,42
16 Noel Kaseke health 0 cskill 57,42
17 Dimitris Christofi health 0 cskill 61,38
18 Davidson Morais health 4 cskill 0,00
19 Hernán Rengifo health 1 cskill 0,00

Re: Real teams definitions

Posted: Tue May 17, 2011 5:27 pm
by pietro
and the latest working and probably complete database of original teams for season 2010/2011. Restricted to 5 Big European Leagues (and one minor) due to realism. More than 4000 original players, more than 200 original teams. Now I will only release some missing logos updates or fix any mistakes and add Romanian League for alyn :wink:

Re: Real teams definitions

Posted: Tue May 17, 2011 6:45 pm
by alyn2010
pietro wrote:and the latest working and probably complete database of original teams for season 2010/2011. Restricted to 5 Big European Leagues (and one minor) due to realism. More than 4000 original players, more than 200 original teams. Now I will only release some missing logos updates or fix any mistakes and add Romanian League for alyn :wink:
Thank you man. But what i should do to play in Option 2 with all real teams from Option 1?