Skill level of international teams
Posted: Wed Oct 12, 2005 11:39 pm
Something odd seems to have happened with international cups. talent_diff is being interpreted 100 times higher than it should be, with that result that all generated teams have maximum strength.
In xml_cup.c, I see this:
I don't get it. Shouldn't it just be
?
(Not sure why I posted this under definitions - I think I only realised it was a bug half way through
)
In xml_cup.c, I see this:
Code: Select all
new_cup.talent_diff =
(float_value / 10000) * const_float("float_player_max_skill");
Code: Select all
new_cup.talent_diff =
float_value / 10000;
(Not sure why I posted this under definitions - I think I only realised it was a bug half way through
