Complains and ideas
Posted: Fri Apr 01, 2005 8:53 am
I speak about 1.8 version
Fitness recovery is too low. I must jungle with squad because players are always tired, it is not realistic. But fitnes recovery after injury can be slower than normal fitness recovery.
To make it more realistic MINOR injuries should happen often. Minor injuries is what makes teams change the squad often nowadays.
A bit too much goals. If the bar moves near one side, it usually stay here until the goal is scored. It should move back more often ( counter attacks ). Maybe it is different in 1.9 version.
Too much red cards - banned players almost every week. Without boost!
Player attributes - aren't you too minimalistic? I sorely miss the current form attribute. It can be also hidden attribute ( or maybe it is ).
I also have idea to divide skill and talent into 3 areas:
-Defending
-Playmaking
-Scoring
And Defenders wold have 1'st attribute as their top attribte, midfilders - playmaking e.t.
Defending ability would affect players play more if he's defender than striker. So defender with high defending and almost zero other attrib. would be better then defender with much lower defending but fair other two attributes. And so on, there's a lot of ideas in it...But is there any interest?
Fitness recovery is too low. I must jungle with squad because players are always tired, it is not realistic. But fitnes recovery after injury can be slower than normal fitness recovery.
To make it more realistic MINOR injuries should happen often. Minor injuries is what makes teams change the squad often nowadays.
A bit too much goals. If the bar moves near one side, it usually stay here until the goal is scored. It should move back more often ( counter attacks ). Maybe it is different in 1.9 version.
Too much red cards - banned players almost every week. Without boost!
Player attributes - aren't you too minimalistic? I sorely miss the current form attribute. It can be also hidden attribute ( or maybe it is ).
I also have idea to divide skill and talent into 3 areas:
-Defending
-Playmaking
-Scoring
And Defenders wold have 1'st attribute as their top attribte, midfilders - playmaking e.t.
Defending ability would affect players play more if he's defender than striker. So defender with high defending and almost zero other attrib. would be better then defender with much lower defending but fair other two attributes. And so on, there's a lot of ideas in it...But is there any interest?