well it would be an easy task to put borders on them if you like. However Im not sure it would resolve teams like Germany who have the lighter colours in their flag...the yellow gets washed out too easily. A grey background..as shown would reslove this better than a border I think?
"There are two ways to score. Dribble it over the line or smash it into the back of the net."
What type are you?
average skill display in the teams list (team->browse teams)
defend/midfield/attack bars in the opponent preview (simple ascii) for your team and the opponent
implemented contract offers for your players
two screenshots attached.
gyözö
Attachments
The opponent info in the right treeview. The dark bars indicate the opponent's values, the green ones your values (maybe a lighter colour'd be better?).
opponent_info.jpg (19.18 KiB) Viewed 5912 times
Player contract offer. Note that the player demands less wage the longer the contract is (because it's an older player :-)).
contract_offer.jpg (22.48 KiB) Viewed 5912 times
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match preview (like in 1.8, your matches in the weeks to follow)
list of all players in a league (player->browse players)
context menu for the player list
firing of players
the constants file can be reloaded now when the program's running (which means, it's fairly easy to try out new constants settings without having to restart)
next i'm going to implement load and save, maybe. it is rather early to do this, but since the engine is a lot slower than in 1.8 (because the match simulation is more realistic) it'd be rather painful to implement and test season end/season start functions without being able to save and load (i'd have to play a whole season).
gyözö
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