tactics
Posted: Mon Dec 20, 2004 7:46 pm
Hey guy ...
First of all, kudos for the game, it is as simple as it gets, but is great enough to have such a thing available under our beloved OS ..
Now I am going to complain a bit ; I am pretty sure you came to coding Bygfoot after playing nights of Ch****** Mana**** (I am not saying, it, see !) ... Well, anyway, I did, and what I prefered, strangely as it may sound, was the tactical part of it (I am still sure that given the proper tactic, and with a bit of luck, you don't need to cheat and give 1000,00€ par day to each players on your team ... anyway) . Now, is it on purpose that your tactical system (meaning , the way games are solved based on the players are positionned) is so ... simple ? I looked a (too) tiny bit at the code ... and it looks a lot like complicated dice rolling (which has its avandages : it is pretty simple and codable ).
Now my question is : are you
a) planning to change / improve the fixture resolution // tactical system
b) planning to include some AI
c) needing help ( )
( c) is some very subtle attempt to offer my help in case .. you are free to refuse, since that is pretty agressive, and I don't have any real previous work to show my skills .. except that I have some academic knowledge of AI , and a bit of will to test it on a practical problem -- and tired of the "taquin" thing ... )
Anyway, goot luck for the rest of the project.
Regards
PH
By the way, were does your signature comes from ? A very brilliant french comedian used this quote a few times, but I guess it is hard to find the original author ...
-- Life has a meaning. I found a very elegant proof for this, unfortunately this Internet is too small to contain it ...
First of all, kudos for the game, it is as simple as it gets, but is great enough to have such a thing available under our beloved OS ..
Now I am going to complain a bit ; I am pretty sure you came to coding Bygfoot after playing nights of Ch****** Mana**** (I am not saying, it, see !) ... Well, anyway, I did, and what I prefered, strangely as it may sound, was the tactical part of it (I am still sure that given the proper tactic, and with a bit of luck, you don't need to cheat and give 1000,00€ par day to each players on your team ... anyway) . Now, is it on purpose that your tactical system (meaning , the way games are solved based on the players are positionned) is so ... simple ? I looked a (too) tiny bit at the code ... and it looks a lot like complicated dice rolling (which has its avandages : it is pretty simple and codable ).
Now my question is : are you
a) planning to change / improve the fixture resolution // tactical system
b) planning to include some AI
c) needing help ( )
( c) is some very subtle attempt to offer my help in case .. you are free to refuse, since that is pretty agressive, and I don't have any real previous work to show my skills .. except that I have some academic knowledge of AI , and a bit of will to test it on a practical problem -- and tired of the "taquin" thing ... )
Anyway, goot luck for the rest of the project.
Regards
PH
By the way, were does your signature comes from ? A very brilliant french comedian used this quote a few times, but I guess it is hard to find the original author ...
-- Life has a meaning. I found a very elegant proof for this, unfortunately this Internet is too small to contain it ...