Re: authentic squads for Serie A season 2010/2011
Posted: Tue May 03, 2011 5:52 pm
some new ?
a football (a.k.a. soccer) management game
https://bygfoot.sourceforge.io/forum/
re-evaluate the romanian and greek teams and see where is the mistake.pietro wrote:Yeah, a lot new, Dinamo, Rapid, Cluj from Romania, Valletta from Malta, F91 Dudelange from Luxembourg, Malmo FF from Sweden, Slovan Bratislava, Red Bull Salzburg, HJK Helsinki, Levski Sofia, FC Flora Talinn. Aris, Panionios and AEK from Greece and maybe some others. There was some hard work on weekend.
But the thing is game crashes with those definitions I don't know why. I know new European teams added are well formatted, maybe Greek teams or Romanian cause the error.
Download it at your own responsibility, bugged?
probably national team of poland ?pietro wrote:I've checked Romanian and Greek teams, also checked leagues definitions but something still crashing the game
Logos will be there, no worries, but why it crashes?!?!
No, it's not that. National teams are not taken into account when creating a club teams game. I'm not sure but maybe the game requires more talented players in minor teams like Flora or Helsinki and when the requirement is not met it crashes. I cannot find any error in my definitions.alyn2010 wrote: probably national team of poland ?
Was there an error message in the logs? (Linux on the prompt, in windows there is a stderr.txt and stdout.txt)pietro wrote:I've checked Romanian and Greek teams, also checked leagues definitions but something still crashing the game
Logos will be there, no worries, but why it crashes?!?!
cheers gunnar, I really want those definitions to progress and the transfer window opens in 20 days so I'm becoming a little nervous.gunnar wrote:I'll see this evening if I can find the problem.
This is caused by a Byte Order Mark (BOM for short) added by some editors. Our current parser can't handle these. You can find out if a BOM is at the start of your file by looking with a HEX editor. If you see "ef bb bf" at the start of a file, that's a BOM. These non visible characters have to be removed for the time being. I also added this as a bug report to Bygfoot at https://sourceforge.net/tracker/index.p ... tid=445176, it needs to be solved in 2.3.3** (bygfoot:12723): CRITICAL **: xml_league_read: error parsing file /media/disk-1/bygfoot_devel/bygfoot-2.3.3-binary/support_files/definitions/europe/malta/league_malta1.xml
** (bygfoot:12723): WARNING **: error message: Error on line 1 char 1: Document must begin with an element (e.g. <book>)
Code: Select all
<teams>
<team>
<team>
<team_name>Valletta</team_name>
<def_file>malta_valletta</def_file>
</team>
<team_name>Birkirkara</team_name>
</team>
When 2.3.3 , you said 1 may, but currently we are in 6 may.gunnar wrote:I've found the problem in the malta definition. If all your messages are like the following, then they all have that issue:This is caused by a Byte Order Mark (BOM for short) added by some editors. Our current parser can't handle these. You can find out if a BOM is at the start of your file by looking with a HEX editor. If you see "ef bb bf" at the start of a file, that's a BOM. These non visible characters have to be removed for the time being. I also added this as a bug report to Bygfoot at https://sourceforge.net/tracker/index.p ... tid=445176, it needs to be solved in 2.3.3** (bygfoot:12723): CRITICAL **: xml_league_read: error parsing file /media/disk-1/bygfoot_devel/bygfoot-2.3.3-binary/support_files/definitions/europe/malta/league_malta1.xml
** (bygfoot:12723): WARNING **: error message: Error on line 1 char 1: Document must begin with an element (e.g. <book>)
In the malta definition I saw thisThis is also wrong.Code: Select all
<teams> <team> <team> <team_name>Valletta</team_name> <def_file>malta_valletta</def_file> </team> <team_name>Birkirkara</team_name> </team>
But I also said that it is subject to change. I had 2 bugs that I really wanted to fix. But due to the workload at work and the work I need to put in the garden and the time that I need to see wife and kids, there was not a lot of time to work on Bygfoot. I did fix those 2 issues (fixed the last one yesterday). But then I looked at the bug list and decided that the autosave problems ought to be fixed and the fact that news doesn't pop up immediately after a new match. So I'll take a couple of more days to fix those.alyn2010 wrote:When 2.3.3 , you said 1 may, but currently we are in 6 may.
I think you're still not getting that gunnar does all this in his free time from the goodness of his heart -- just like I did when I was main developer.alyn2010 wrote:When 2.3.3 , you said 1 may, but currently we are in 6 may.