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Re: authentic squads for Serie A season 2010/2011

Posted: Tue May 03, 2011 5:52 pm
by alyn2010
some new ?

Re: authentic squads for Serie A season 2010/2011

Posted: Tue May 03, 2011 8:53 pm
by pietro
Yeah, a lot new, Dinamo, Rapid, Cluj from Romania, Valletta from Malta, F91 Dudelange from Luxembourg, Malmo FF from Sweden, Slovan Bratislava, Red Bull Salzburg, HJK Helsinki, Levski Sofia, FC Flora Talinn. Aris, Panionios and AEK from Greece and maybe some others. There was some hard work on weekend.
But the thing is game crashes with those definitions I don't know why. I know new European teams added are well formatted, maybe Greek teams or Romanian cause the error.
Download it at your own responsibility, bugged?

Re: authentic squads for Serie A season 2010/2011

Posted: Wed May 04, 2011 11:25 am
by alyn2010
pietro wrote:Yeah, a lot new, Dinamo, Rapid, Cluj from Romania, Valletta from Malta, F91 Dudelange from Luxembourg, Malmo FF from Sweden, Slovan Bratislava, Red Bull Salzburg, HJK Helsinki, Levski Sofia, FC Flora Talinn. Aris, Panionios and AEK from Greece and maybe some others. There was some hard work on weekend.
But the thing is game crashes with those definitions I don't know why. I know new European teams added are well formatted, maybe Greek teams or Romanian cause the error.
Download it at your own responsibility, bugged?
re-evaluate the romanian and greek teams and see where is the mistake.
malta and luxembourg also crash.
i see that dinamo is selected to have a symbol, but the flag isn`t into the archive. same with cfr cluj and rapid.

Re: authentic squads for Serie A season 2010/2011

Posted: Wed May 04, 2011 3:41 pm
by pietro
I've checked Romanian and Greek teams, also checked leagues definitions but something still crashing the game :shock:
Logos will be there, no worries, but why it crashes?!?!

Re: authentic squads for Serie A season 2010/2011

Posted: Wed May 04, 2011 3:53 pm
by alyn2010
pietro wrote:I've checked Romanian and Greek teams, also checked leagues definitions but something still crashing the game :shock:
Logos will be there, no worries, but why it crashes?!?!
probably national team of poland ?

Re: authentic squads for Serie A season 2010/2011

Posted: Wed May 04, 2011 9:16 pm
by pietro
alyn2010 wrote: probably national team of poland ?
No, it's not that. National teams are not taken into account when creating a club teams game. I'm not sure but maybe the game requires more talented players in minor teams like Flora or Helsinki and when the requirement is not met it crashes. I cannot find any error in my definitions.

Re: authentic squads for Serie A season 2010/2011

Posted: Thu May 05, 2011 6:23 am
by gunnar
pietro wrote:I've checked Romanian and Greek teams, also checked leagues definitions but something still crashing the game :shock:
Logos will be there, no worries, but why it crashes?!?!
Was there an error message in the logs? (Linux on the prompt, in windows there is a stderr.txt and stdout.txt)

Re: authentic squads for Serie A season 2010/2011

Posted: Thu May 05, 2011 3:54 pm
by alyn2010
This is the problem:

** (Bygfoot.exe:2388): CRITICAL **: xml_league_read: error parsing file C:\Documents and Settings\Admin\Desktop\bygfoot-2.3.2-win-GTK\support_files\definitions\europe\malta\league_malta1.xml

Re: authentic squads for Serie A season 2010/2011

Posted: Fri May 06, 2011 7:43 am
by gunnar
I'll see this evening if I can find the problem.

Re: authentic squads for Serie A season 2010/2011

Posted: Fri May 06, 2011 7:54 am
by pietro
gunnar wrote:I'll see this evening if I can find the problem.
cheers gunnar, I really want those definitions to progress and the transfer window opens in 20 days so I'm becoming a little nervous.
fixing Maltese league haven't solved the problem :(

Re: authentic squads for Serie A season 2010/2011

Posted: Fri May 06, 2011 11:12 am
by gunnar
I've found the problem in the malta definition. If all your messages are like the following, then they all have that issue:
** (bygfoot:12723): CRITICAL **: xml_league_read: error parsing file /media/disk-1/bygfoot_devel/bygfoot-2.3.3-binary/support_files/definitions/europe/malta/league_malta1.xml
** (bygfoot:12723): WARNING **: error message: Error on line 1 char 1: Document must begin with an element (e.g. <book>)
This is caused by a Byte Order Mark (BOM for short) added by some editors. Our current parser can't handle these. You can find out if a BOM is at the start of your file by looking with a HEX editor. If you see "ef bb bf" at the start of a file, that's a BOM. These non visible characters have to be removed for the time being. I also added this as a bug report to Bygfoot at https://sourceforge.net/tracker/index.p ... tid=445176, it needs to be solved in 2.3.3

In the malta definition I saw this

Code: Select all

 <teams>
    <team>
       <team>
      <team_name>Valletta</team_name>
      <def_file>malta_valletta</def_file>
    </team>
      <team_name>Birkirkara</team_name>
    </team>
This is also wrong.

Re: authentic squads for Serie A season 2010/2011

Posted: Fri May 06, 2011 1:00 pm
by alyn2010
gunnar wrote:I've found the problem in the malta definition. If all your messages are like the following, then they all have that issue:
** (bygfoot:12723): CRITICAL **: xml_league_read: error parsing file /media/disk-1/bygfoot_devel/bygfoot-2.3.3-binary/support_files/definitions/europe/malta/league_malta1.xml
** (bygfoot:12723): WARNING **: error message: Error on line 1 char 1: Document must begin with an element (e.g. <book>)
This is caused by a Byte Order Mark (BOM for short) added by some editors. Our current parser can't handle these. You can find out if a BOM is at the start of your file by looking with a HEX editor. If you see "ef bb bf" at the start of a file, that's a BOM. These non visible characters have to be removed for the time being. I also added this as a bug report to Bygfoot at https://sourceforge.net/tracker/index.p ... tid=445176, it needs to be solved in 2.3.3

In the malta definition I saw this

Code: Select all

 <teams>
    <team>
       <team>
      <team_name>Valletta</team_name>
      <def_file>malta_valletta</def_file>
    </team>
      <team_name>Birkirkara</team_name>
    </team>
This is also wrong.
When 2.3.3 , you said 1 may, but currently we are in 6 may.

Re: authentic squads for Serie A season 2010/2011

Posted: Fri May 06, 2011 1:55 pm
by gunnar
alyn2010 wrote:When 2.3.3 , you said 1 may, but currently we are in 6 may.
But I also said that it is subject to change. I had 2 bugs that I really wanted to fix. But due to the workload at work and the work I need to put in the garden and the time that I need to see wife and kids, there was not a lot of time to work on Bygfoot. I did fix those 2 issues (fixed the last one yesterday). But then I looked at the bug list and decided that the autosave problems ought to be fixed and the fact that news doesn't pop up immediately after a new match. So I'll take a couple of more days to fix those.

Re: authentic squads for Serie A season 2010/2011

Posted: Fri May 06, 2011 2:01 pm
by pietro
I've fixed Malta after alyn found it, still crashing, so I'll start looking for those BOMs now.

Gunnar add feature that allows managers to buy players not only from the transfer list please :)

Re: authentic squads for Serie A season 2010/2011

Posted: Fri May 06, 2011 2:14 pm
by gyboth
alyn2010 wrote:When 2.3.3 , you said 1 may, but currently we are in 6 may.
I think you're still not getting that gunnar does all this in his free time from the goodness of his heart -- just like I did when I was main developer.

And gunnar, next time just do it like the Wesnoth guys and say "IIRWIIR" (it is ready when it is ready) and don't justify yourself when people come whining.

On a completely unrelated note, would you care to tell us how old you are, alyn?