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Re: Real teams definitions

Posted: Tue May 17, 2011 11:33 pm
by pietro
You need to copy all stuff after "<teams>" and before "</teams>" in every premier league of every European country from option 1 and check if there is correct number of teams participating by checking how many teams are relegated, for example in Germany 1. Bundesliga file:

"<prom_rel_element>
<rank_start>17</rank_start>
<rank_end>18</rank_end>
<dest_sid>germany2</dest_sid>
<prom_rel_type>relegation</prom_rel_type>
</prom_rel_element>
</prom_rel>"
18 is number of teams in the league. There is no guarantee you will have original teams in your save, as teams are picked randomly from wide pool in option 2!!!

Re: Real teams definitions

Posted: Wed May 18, 2011 9:18 am
by gunnar
pietro wrote:Thanks gunnar. Things are getting stranger, here's something You may be interested in, message after a crash:

** (bygfoot:18627): WARNING **: game_get_player: All players injured or banned, apparently.
Any idea how I can reproduce this issue?

Re: Real teams definitions

Posted: Wed May 18, 2011 9:44 am
by pietro
It was not connected with what I was doing, cause it occurred just after I started a new game (Polish Ekstraklasa) when Qualifying matches for UEFA Cup where played (second games). Just after two weeks of the game. It didn't happened when I played English Premiership after the crash.