gyboth you dig too deep

Switch to think real simple mode.
I think it would only take a couple of hours to implemnt this
Id give it a go if only I knew how xml works. (ie stripping from and merging to an xml file)
in my opinion. it gets boring if you're done with your actions within 5 minutes and then have to wait a week until there's some consequence.
thats exactly why this works!
the same interface, different files. Like going outside and kicking a ball around for real, yet waiting once a week for Bayern to win. You can play a complete season any day you want against the computer but to do battle with real people aa ahahahah

the anticipation builds over time. So many games have lost this. Bang bang all over. How do you feel watching the news or sports results , waiting for the scores to come up, waiting to see how your team did. Its the wait that makes it worth it.
without making a long post, I guess i am duplicating my life, as i watch my real team(spurs). we have no football on TV here (unless you have cable or satelite) so all i have; is to login, read the previews then wait and login for the final results, see how we did etc. Ocasionaly if timing is right i can "watch" or catch the game on "ESPNs" gamecast". Its like going back in time ( well, I remember listening to events on shortwave) Our modern world has lost the art of anticipation.
Everbody has gone overboard on stimuli. action action action. STOP I have spent long hours searching for games that are "setup or configure some variables then let it be and see what it builds" I like things that build on there own, maybe a tweak from me occasionlay but it dosent constantly seek my attention. ( I have kids for that

when I first played bygfoot it struck me as being a perfect candidate for this style.
The muliplayer ver is not a, "I feel like playing a game now", its like waking up in the morning and reading the newspaper or logging in to see what email you have. "Ill just check my bygfoot results". (I probably have a team in each league if I am a real game nut)
Its just a "2bit show" just something you look fwd too, it happens and thats that.
5) No live game (but maybe make a history for it)
6) No half time, substitutes etc.
in other words, throw away one of the main new features of 1.9
not quite! I was keeping it simple. to feed info from a server like this would bevery tricky. but!! just like gamecast it can be recorded (its only text after all) and replayed. no doubt XML could handle this.
Sure if we can work out how to stream the info we would have live games. But which games would you record?...all of them?... I can see that eating up HD space and being very difficult "keep it gyboth", " keep it simple"
what kind of calcs can be done user side? i mean, matches and transfer list stuff obviously has to be done by the server.
Match results only. sure it would be nice to work out a way of having a real transfer list but again for now let the user side do all this. I mean its all random and dice rolling anyway.
Go in to basic simple mode !.
Im literally talking about uploading and downloading the gamezip file. Of course as a user I would only need to upload my teams player setup, positions, style etc. so it would be very quick. the server would merge that with the real game zip.
internet access from within C, they're rather complicated
and thats why I didnt even want to try it that way. We are simply uploading and downloading snipets of files. It dosent even have to be done from within bygfoot.
- * you login to the net download the latest "current_file.zip"
* you open your bygfoot and select load game. and load "curent_file.zip"
set your team up , do the stadium things, check your TL all done as user side calcs.
* you save current_file.zip (somewhere here, you either run a seperate "split user info from file script" or its an option in the bygfoot game.) and * upload this file (just your changesetc) to the bygfoot server.
* the server merges this file with playday_file.zip
* on playday, bing, it runs bygfoot without a gui, saves the resluts as latest_file.zip and puts it on the web.
users donwload it and see the results.
Indeed you shouldnt take time away from 1.9 to do this. I just had a thought with my brother and felt it would be 'way cool" if it could be done.
In my spare time (ha work next week

) Ill look at xml i reckon I can split and merge (id use python tho "c" is beyond me)
What i will need however, is a striped version of bygfoot that just loads the game file, calcs the results and saves the game file. this may take time, I dont know how its written and so I dont know if this could be achieved.
"There are two ways to score. Dribble it over the line or smash it into the back of the net."
What type are you?