Windows HOW-TO
Windows HOW-TO
Any mini HOW-TO about make a Bygfoot distribution from CVS?
Un saludo
Carlos
Un saludo
Carlos
you mean a windows package from cvs? er... not yet.
as to getting the cvs sources, have a look at the sf.net docs about cvs clients:
http://sourceforge.net/docman/display_d ... group_id=1
as for compiling... let me post the mail simon binns wrote me; with a bit of tweaking it should work for you:
i hope this helps.
if i were you anyway, i wouldn't go for the cvs version yet, because there were hardly any changes in cvs since the release on saturday.
gyözö
as to getting the cvs sources, have a look at the sf.net docs about cvs clients:
http://sourceforge.net/docman/display_d ... group_id=1
as for compiling... let me post the mail simon binns wrote me; with a bit of tweaking it should work for you:
you also need to copy the dll and arj.exe files from the released package into the directory.Simon Binns wrote: I'll try give a brief explanation of how I got it going. I used the MinGW tools and the DevCPP IDE to build it, which you can get both together from http://www.bloodshed.net/dev/devcpp.html (get the 4.9.9.2
version). Then you can download development versions of the glib, gtk, pango and atk libraries from ftp://ftp.gtk.org/pub/gtk/v2.6/win32/
Then you need to create a new project in DevCPP and add all the .lib files from those packages to it (in the project options). Also in the project options add all the include directories from those packages to project. Then add all the Bygfoot source and header files.
After that the game should at least compile and link alright.
i hope this helps.
if i were you anyway, i wouldn't go for the cvs version yet, because there were hardly any changes in cvs since the release on saturday.
gyözö
Press any key to continue or any other key to quit.
I need also cairo-dev and libintl but I can compile it under Windows.
Some Warnings and a lot of errors
I use bygfoot-1.9.1.tar.bz2 as source.
Un saludo
Carlos Garces
Some Warnings and a lot of errors
Code: Select all
src/game_gui.h:29: warning: `libintl_printf' is an unrecognized format function type
src/game_gui.h:33: warning: `libintl_printf' is an unrecognized format function type
src/game_gui.h:37: warning: `libintl_printf' is an unrecognized format function type
In file included from src/callback_func.c:8:
src/live_game.h:35: error: expected `,' or `...' before "new"
In file included from src/user.h:6,
from src/callback_func.c:18:
src/variables.h:14: error: redefinition of `Country country'
src/variables.h:14: error: `Country country' previously declared here
src/variables.h:17: error: redefinition of `GArray*users'
src/variables.h:17: error: `GArray*users' previously declared here
src/variables.h:21: error: redefinition of `gint season'
src/variables.h:21: error: `gint season' previously declared here
src/variables.h:21: error: redefinition of `gint week'
src/variables.h:21: error: `gint week' previously declared here
src/variables.h:21: error: redefinition of `gint week_round'
src/variables.h:21: error: `gint week_round' previously declared here
src/variables.h:25: error: redefinition of `OptionList options'
src/variables.h:25: error: `OptionList options' previously declared here
src/variables.h:28: error: redefinition of `OptionList constants'
src/variables.h:28: error: `OptionList constants' previously declared here
src/variables.h:31: error: redefinition of `OptionList constants_app'
src/variables.h:31: error: `OptionList constants_app' previously declared here
src/variables.h:33: error: redefinition of `OptionList settings'
src/variables.h:33: error: `OptionList settings' previously declared here
src/variables.h:35: error: redefinition of `OptionList lg_tokens'
src/variables.h:35: error: `OptionList lg_tokens' previously declared here
src/variables.h:38: error: redefinition of `GArray*lg_commentary[38]'
src/variables.h:38: error: `GArray*lg_commentary[38]' previously declared here
src/variables.h:42: error: redefinition of `GArray*transfer_list'
src/variables.h:42: error: `GArray*transfer_list' previously declared here
src/variables.h:46: error: redefinition of `GArray*season_stats'
src/variables.h:46: error: `GArray*season_stats' previously declared here
src/variables.h:49: error: redefinition of `gint counters[9]'
src/variables.h:49: error: `gint counters[9]' previously declared here
src/variables.h:52: error: redefinition of `gint status[6]'
src/variables.h:52: error: `gint status[6]' previously declared here
src/variables.h:55: error: redefinition of `void*statp'
src/variables.h:55: error: `void*statp' previously declared here
src/variables.h:58: error: redefinition of `gint selected_row'
src/variables.h:58: error: `gint selected_row' previously declared here
src/variables.h:61: error: redefinition of `GArray*name_lists'
src/variables.h:61: error: `GArray*name_lists' previously declared here
src/variables.h:64: error: redefinition of `Windows window'
src/variables.h:64: error: `Windows window' previously declared here
src/variables.h:69: error: redefinition of `gint popups_active'
src/variables.h:69: error: `gint popups_active' previously declared here
src/variables.h:72: error: redefinition of `LiveGame live_game_temp'
src/variables.h:72: error: `LiveGame live_game_temp' previously declared here
src/variables.h:75: error: redefinition of `gint cur_user'
src/variables.h:75: error: `gint cur_user' previously declared here
src/variables.h:77: error: redefinition of `gint timeout_id'
src/variables.h:77: error: `gint timeout_id' previously declared here
src/variables.h:79: error: redefinition of `GRand*rand_generator'
src/variables.h:79: error: `GRand*rand_generator' previously declared here
src/variables.h:86: error: redefinition of `GList*support_directories'
src/variables.h:86: error: `GList*support_directories' previously declared here
src/variables.h:90: error: redefinition of `GString*save_file'
src/variables.h:90: error: `GString*save_file' previously declared here
src/variables.h:93: error: redefinition of `gboolean os_is_unix'
src/variables.h:93: error: `gboolean os_is_unix' previously declared here
In file included from src/callback_func.c:18:
src/user.h:49: warning: `libintl_printf' is an unrecognized format function type
In file included from src/callback_func.c:19:
src/window.h:9: error: conflicting declaration 'enum Windows'
src/bygfoot.h:135: error: 'Windows' has a previous declaration as `typedef struct Windows Windows'
src/callback_func.c: In function `void callback_show_team(gint)':
src/callback_func.c:552: error: invalid conversion from `void*' to `const GArray*'
src/callback_func.c:557: error: invalid conversion from `void*' to `const GPtrArray*'
make.exe: *** [src/callback_func.o] Error 1
Ejecución Terminada
Un saludo
Carlos Garces
Maybe this links help to fix my problem.
http://groups.google.com/group/linux.de ... 598364800f
http://freeciv.org/~jdorje/crosscompile ... iling.html
Sorry but its my 1º C++ program, I'm a web developer.
Un saludo
Carlos Garces
http://groups.google.com/group/linux.de ... 598364800f
http://freeciv.org/~jdorje/crosscompile ... iling.html
Sorry but its my 1º C++ program, I'm a web developer.
Un saludo
Carlos Garces
Yes, an alsogyboth wrote:did you use devc++? did you download the win32 versions of
- atk
- pango
- gtk
- glib
and did you add all the lib and include files from these packages to the project in the devc++ project options?
gyözö
-cairo-dev
-libintl
Code: Select all
Compilador: Default compiler
Building Makefile: "D:\Dev-Cpp\bygfoot-1.9.1\Makefile.win"
Ejecutando make...
make.exe -f "D:\Dev-Cpp\bygfoot-1.9.1\Makefile.win" all
g++.exe -c src/callback_func.c -o src/callback_func.o -I"D:/Dev-Cpp/lib/gcc/mingw32/3.4.2/include" -I"D:/Dev-Cpp/include/c++/3.4.2/backward" -I"D:/Dev-Cpp/include/c++/3.4.2/mingw32" -I"D:/Dev-Cpp/include/c++/3.4.2" -I"D:/Dev-Cpp/include" -I"D:/Dev-Cpp/include" -I"D:/Dev-Cpp/include/glib-2.0" -I"D:/Dev-Cpp/include/glib-2.0/glib" -I"D:/Dev-Cpp/include/glib-2.0/gobject" -I"D:/Dev-Cpp/include/pango" -I"D:/Dev-Cpp/include/cairo" -I"D:/Dev-Cpp/include/gtk-2.0/gtk" -I"D:/Dev-Cpp/include/gtk-2.0/gdk" -I"D:/Dev-Cpp/include/gtk-2.0/gdk-pixbuf" -I"D:/Dev-Cpp/lib/gtk-2.0/include" -I"D:/Dev-Cpp/lib/glib-2.0/include" -I"D:/Dev-Cpp/include/gtk-2.0" -I"D:/Dev-Cpp/include/atk-1.0"
In file included from src/callback_func.c:8:
src/live_game.h:35: error: expected `,' or `...' before "new"
In file included from src/user.h:6,
from src/callback_func.c:18:
src/variables.h:14: error: redefinition of `Country country'
src/variables.h:14: error: `Country country' previously declared here
src/variables.h:17: error: redefinition of `GArray*users'
src/variables.h:17: error: `GArray*users' previously declared here
src/variables.h:21: error: redefinition of `gint season'
src/variables.h:21: error: `gint season' previously declared here
src/variables.h:21: error: redefinition of `gint week'
src/variables.h:21: error: `gint week' previously declared here
src/variables.h:21: error: redefinition of `gint week_round'
src/variables.h:21: error: `gint week_round' previously declared here
src/variables.h:25: error: redefinition of `OptionList options'
src/variables.h:25: error: `OptionList options' previously declared here
src/variables.h:28: error: redefinition of `OptionList constants'
src/variables.h:28: error: `OptionList constants' previously declared here
src/variables.h:31: error: redefinition of `OptionList constants_app'
src/variables.h:31: error: `OptionList constants_app' previously declared here
src/variables.h:33: error: redefinition of `OptionList settings'
src/variables.h:33: error: `OptionList settings' previously declared here
src/variables.h:35: error: redefinition of `OptionList lg_tokens'
src/variables.h:35: error: `OptionList lg_tokens' previously declared here
src/variables.h:38: error: redefinition of `GArray*lg_commentary[38]'
src/variables.h:38: error: `GArray*lg_commentary[38]' previously declared here
src/variables.h:42: error: redefinition of `GArray*transfer_list'
src/variables.h:42: error: `GArray*transfer_list' previously declared here
src/variables.h:46: error: redefinition of `GArray*season_stats'
src/variables.h:46: error: `GArray*season_stats' previously declared here
src/variables.h:49: error: redefinition of `gint counters[9]'
src/variables.h:49: error: `gint counters[9]' previously declared here
src/variables.h:52: error: redefinition of `gint status[6]'
src/variables.h:52: error: `gint status[6]' previously declared here
src/variables.h:55: error: redefinition of `void*statp'
src/variables.h:55: error: `void*statp' previously declared here
src/variables.h:58: error: redefinition of `gint selected_row'
src/variables.h:58: error: `gint selected_row' previously declared here
src/variables.h:61: error: redefinition of `GArray*name_lists'
src/variables.h:61: error: `GArray*name_lists' previously declared here
src/variables.h:64: error: redefinition of `Windows window'
src/variables.h:64: error: `Windows window' previously declared here
src/variables.h:69: error: redefinition of `gint popups_active'
src/variables.h:69: error: `gint popups_active' previously declared here
src/variables.h:72: error: redefinition of `LiveGame live_game_temp'
src/variables.h:72: error: `LiveGame live_game_temp' previously declared here
src/variables.h:75: error: redefinition of `gint cur_user'
src/variables.h:75: error: `gint cur_user' previously declared here
src/variables.h:77: error: redefinition of `gint timeout_id'
src/variables.h:77: error: `gint timeout_id' previously declared here
src/variables.h:79: error: redefinition of `GRand*rand_generator'
src/variables.h:79: error: `GRand*rand_generator' previously declared here
src/variables.h:86: error: redefinition of `GList*support_directories'
src/variables.h:86: error: `GList*support_directories' previously declared here
src/variables.h:90: error: redefinition of `GString*save_file'
src/variables.h:90: error: `GString*save_file' previously declared here
src/variables.h:93: error: redefinition of `gboolean os_is_unix'
src/variables.h:93: error: `gboolean os_is_unix' previously declared here
In file included from src/callback_func.c:19:
src/window.h:9: error: conflicting declaration 'enum Windows'
src/bygfoot.h:135: error: 'Windows' has a previous declaration as `typedef struct Windows Windows'
src/callback_func.c: In function `void callback_show_team(gint)':
src/callback_func.c:552: error: invalid conversion from `void*' to `const GArray*'
src/callback_func.c:557: error: invalid conversion from `void*' to `const GPtrArray*'
make.exe: *** [src/callback_func.o] Error 1
Ejecución Terminada
i'm pretty sure cairo isn't needed because cairo is only relevant for gtk+ 2.8.x and bygfoot uses 2.4 or 2.6 at the highest.
let's go through the devcpp project options.
so, press Alt-P to open the project options window. here's what i see in my options (listed by tab):
gyözö
let's go through the devcpp project options.
so, press Alt-P to open the project options window. here's what i see in my options (listed by tab):
- general: project type is win gui. this could also be console, it doesn't make a difference, i think.
- files: all *c and *h files of the source code.
- compiler: default compiler; all settings are on 'NO' except for optimization.
- parameters: Compiler: -mms-bitfields (this might be missing in your project?)
linker: all *.lib and *.a files contained in the development packages, for instance glib-2.0.lib, atk-1.0.lib etc., or libgtk-win32-2.0.dll.a, libintl.a. - directories:
library: the directories with the *.lib and *.a files;
include directory: the directories with all the *.h files from the development packages; - build options: override output filename checked, output file bygfoot.exe
- makefile: no custom makefile, everything default.
- version info: all default

gyözö
Press any key to continue or any other key to quit.
ok, i tried it out. i followed the exact instructions from my last post with the 1.9.1 sources.
compilation was successful. starting the program didn't work, it complained about a missing libintl.dll (which is included in the 1.9.1 win package). after copying the dll into the project dir containing the executable, everything went fine and i could start the game.
gyözö
compilation was successful. starting the program didn't work, it complained about a missing libintl.dll (which is included in the 1.9.1 win package). after copying the dll into the project dir containing the executable, everything went fine and i could start the game.
gyözö
Press any key to continue or any other key to quit.
The problem are one incorrect version of libintl*.* files
I have unistaled intl and gettext pakages and re-instaled gettext-0.14.4-lib.zip from http://gnuwin32.sourceforge.net/
Works ok
And now... I want to test with the CVS code...
I have unistaled intl and gettext pakages and re-instaled gettext-0.14.4-lib.zip from http://gnuwin32.sourceforge.net/
Works ok

And now... I want to test with the CVS code...
