I was playing with the source and thought an easy thing would be to introduce my Icons to the game to see how they look.
I found (using grep "png" *) that the pointer were here
Code: Select all
interface.c: main_window_icon_pixbuf = create_pixbuf ("bygfoot_icon.png");
interface.c: image32 = create_pixmap (main_window, "transfers.png");
interface.c: image33 = create_pixmap (main_window, "fin_stad.png");
interface.c: image36 = create_pixmap (main_window, "preview.png");
interface.c: image23 = create_pixmap (main_window, "new_week.png");
interface.c: image104 = create_pixmap (main_window, "fire_player.png");
interface.c: image105 = create_pixmap (main_window, "football.png");
interface.c: image96 = create_pixmap (main_window, "inc_cap.png");
interface.c: image97 = create_pixmap (main_window, "inc_saf.png");
interface.c: image98 = create_pixmap (main_window, "get_loan.png");
interface.c: image99 = create_pixmap (main_window, "pay_loan.png");
interface.c: image42 = create_pixmap (main_window, "preview.png");
However!!
the red and green dots are not here and I have new icons to try for these.
and it says in interface.c dont modify this file as its written with glade.
aghhhhhhh
I guess I dont get cute and just rename the files for now