Search found 39 matches

by ircarrascal
Tue Jun 19, 2012 3:20 pm
Forum: Help!
Topic: TEAM COLAPSE
Replies: 4
Views: 2162

Re: TEAM COLAPSE

I used to have this problem and I disliked it a lot. I was told this has something to do with a "luck" parameter in the code, which can be controlled using the constants file. So I made these changes: # how much the user's luck deteriorates if he # becomes champion #IR# float_season_end_us...
by ircarrascal
Wed Dec 29, 2010 12:56 am
Forum: Definitions
Topic: Real Names for Database
Replies: 26
Views: 8467

Re: Real Names for Database

For me , and for all peoples , the game is zero . Why ? You should read this post in three time to understand that this game is a time spare without real players . Not for me :) don't generalise. Back when I still had free time, I tried to have real player and team names for the MLS using the offic...
by ircarrascal
Wed Apr 07, 2010 7:33 am
Forum: Help!
Topic: star-studded team
Replies: 7
Views: 2213

Re: star-studded team

I think some of us will be happy if one of our players refuses to play for us but then he goes on to one of the top clubs of the country we're playing. Right now when they refuse they just disappear from the game and nothing is known about them anymore. I remember suggesting a while ago to make the ...
by ircarrascal
Sun Sep 13, 2009 5:56 pm
Forum: Football
Topic: Favorite team
Replies: 13
Views: 5178

Resurrecting 4 year old posts is fun :mrgreen:

Favorite team:
Alianza Lima (Peru)

Likeable:
New England Revolution, FC Dallas (USA-MLS)
Bayern Munich (Germany)

Hate:
it's just a freaking game :mrgreen:
by ircarrascal
Sun Sep 13, 2009 5:50 pm
Forum: Discussions
Topic: disappearing players... and how to bring them back?
Replies: 3
Views: 2081

It does seem strange when successful teams buy your crap players. If the transfer offers were more realistic, this feature would be a nice thing to have.
by ircarrascal
Sun Sep 13, 2009 5:47 pm
Forum: Definitions
Topic: Brazilian definitions question
Replies: 3
Views: 1889

I don't think that's possible and probably the problem is that in order to allow that, the number of teams in the groups of the "championship" would have to be variable.
by ircarrascal
Tue Apr 14, 2009 12:33 pm
Forum: Bug reports
Topic: young players
Replies: 4
Views: 2946

how long did you wait? i think player development on the main team is quite slow so maybe you just need to be patient. not sure if the more they play the better they get, and quicker. developers: is that true?
by ircarrascal
Tue Apr 14, 2009 12:31 pm
Forum: Bug reports
Topic: the aggregate table
Replies: 5
Views: 2218

the aggregate table

I've been playing the South-American leagues that have Apertura/Clausura and aggregate tables and found a very annoying error (which I'm pretty sure wasn't there before). The aggregate table is supposed to be used to select teams for international competition (Libertadores/Sudamericana), as can be s...
by ircarrascal
Sun Feb 15, 2009 8:57 pm
Forum: Feature wishlist [READ ONLY]
Topic: Live game results
Replies: 3
Views: 1884

what if they are calculated before? (is that a reasonable request?) sure the games are not simultaneous in real time but we can pretend :-D if the results are known (to the computer) they can be shown while you're playing your game. times for scoring would have to be generated i guess, in order to m...
by ircarrascal
Sun Feb 15, 2009 2:04 pm
Forum: Feature wishlist [READ ONLY]
Topic: Live game results
Replies: 3
Views: 1884

Live game results

It'd be nice to know what the results of other simultaneous games are while you're "watching" yours live. Should be restricted to games in the same league/cup of course.
by ircarrascal
Tue Feb 03, 2009 8:12 am
Forum: Feature wishlist [READ ONLY]
Topic: Transfer history
Replies: 2
Views: 1483

Transfer history

Just to remember where did my former players go, where the new ones came from, how much I paid/received, etc. May be even better if all transfers and player additions (i.e., to and from other teams, not just mine) to the game can be recorded. This request has been logged as a feature request at http...
by ircarrascal
Tue Feb 03, 2009 7:57 am
Forum: Help!
Topic: Skill of new players
Replies: 1
Views: 1843

Skill of new players

I have a definition that includes player names and their skills (on an individual basis). At some point new players begin to appear in the game, in some cases for those teams that have a team definition. How do I set the average skill of these new players? Apparently the <average_talent> tag doesn't...
by ircarrascal
Sat Jan 31, 2009 11:19 am
Forum: Definitions
Topic: MLS 2008 --> NOW 2009 !!!
Replies: 1
Views: 2795

Just to let everybody know I plan to release this MLS definition for 2009 as soon as the transfers stop. If you want a sneak preview email me.
by ircarrascal
Sun Dec 07, 2008 7:21 pm
Forum: TODO list [Read Only]
Topic: [done] round robins > 2 in cups
Replies: 3
Views: 2298

[done] round robins > 2 in cups

Is that possible? The usual tag doesn't work in cups. Although one can make round robins=1 by setting home_away=0, it seems like there's no way to have more than 2 rounds in cup tables.
by ircarrascal
Sat Nov 29, 2008 11:02 pm
Forum: Bug reports
Topic: [notabug]saves and autosaves
Replies: 1
Views: 1970

[notabug]saves and autosaves

At some point during my game I save it and call it "test_game". Later on I let Bygfoot do the autosaving but it seems that it saves the game to another file, "autosave??.zip" where ?? is some number (01,02,...) and not to "test_game.zip". Now this doesn't matter if you'...